I am correcting your misinformation and misunderstood comments. I am stating technical facts, nothing more. Asking if you read my posts was my attempt at being polite, as the only option remaining is to question your comprehension. Your “sources” are just blog posts written by journalists. None of which so much as mention CarPlay, by the way. The only mention of wireless connections at all is this, which already contradicts what you keep repeating:
“Some formats such as AptxHD Bluetooth and LDAC allow for hi-res files to be streamed wirelessly between compatible devices but not without compression. The former supports audio at 24-bit/48kHz, but uses compression and has a maximum data rate of 576kbps. The latter supports up to 32-bit/96kHz over Bluetooth but only with a data rate of 990kbps. Both of these are lower than the data rate of CD (1411kbps) which isn’t technically hi-res…” (How to play hi-res music on your iPhone | What Hi-Fi?)
Now CarPlay uses wifi to steam from your phone but is limited to CD quality audio (16bit/44.1kHz)

Where is your source for this claim?
On the other hand, I have only provided official sources. Again, the only official source I can find is those slides from 2016. Please let me know if you find a more recent, contradicting source. https://developer.apple.com/carplay/
There is little reason to think that certain lines of code have changed without any direct evidence or any written notice advising developers or advertising to consumers. As has been established, there would be little benefit in terms of playback if ‘upgrading’ from a transparent lossy stream to a lossless stream. Not to mention that most consumers don’t care about or even understand the concept of lossless music. So there is no evidence that this standard has changed and no real reason for Apple to allocate resources towards making such a change.
These support posts (from 4 different employees and all very recent) suggest that my interpretation of the wording on the Apple help article is correct, i.e. no explicit statement that wireless CarPlay supports CD quality/lossless/a codec other than AAC. Again, it’s not CD quality if it’s AAC.
https://discussions.apple.com/thread/252851142?answerId=255366082022#255366082022
https://discussions.apple.com/thread/252864177?answerId=255388329022#255388329022
https://discussions.apple.com/thread/252852346?answerId=255367678022#255367678022
https://discussions.apple.com/thread/252866919?answerId=255393963022#255393963022
I said “the information on those 2 slides” i.e. the specifications used to transmit data to CarPlay. Not CarPlay as a whole. There have obviously been changes to the UI and regarding app support, etc. To the point: what makes you think that they would change longstanding and still very current standards for audio playback? Does changing the engine between 2 generations of a car necessitate a redesign of the power windows or seats? No. Do you need to update your printer drivers when you update a browser or change your wallpaper? No.
Do you go around updating USB drivers or physically changing ports every couple of months or years? No. These are standards and meant to be as generic as possible (as the name suggests for USB), for wide support. There have only been 4 generations of USB in its 25-year history, and USB4 is not widely implemented/adopted yet. Did anything have to be done to USB 2.0 ports when 3.0 was introduced? No. Compatible connectors and devices still work. Upgrading to 3.0 would offer higher transfer speeds, but that’s not of any importance in scenarios such as the use of a mouse or keyboard. AAC was introduced 24 years ago. Same idea. No need for change for the use cases where it is appropriate, such as wireless audio playback in a car. They could use a lossless codec, but they don’t because there is no need to. It would be nice if they at least offered it as an option, but again, little benefit in doing that.
We’re not talking about changing the phones in your office here. Most cars on the road are not as new as our BMWs and do not get changed every 3 years. Even if that were the case, there would still be no need and little reason to ‘upgrade’ from AAC to a lossless codec. Unless I haven’t heard the news about recent generational leaps in wireless transmitting or processing data or audio standards…? To reiterate: the hardware environment has changed somewhat, but not in a way that matters as far as wireless audio transmission and playback goes. Existing, transparent if lossy codecs such as AAC are perfectly fine and will remain suitable for the task for the foreseeable future.
uncompressed files (FLAC etc).

FLAC is by nature and by definition compressed. https://xiph.org/flac/
Clearly, you don’t understand the concept of lossless encoding/compression or how it relates to CDs. When you transcode from A format with X specifications to B format with Y specifications, you are either adding or deleting bits. Data is lost if transcoding down from a ‘higher quality’ source in order to fit on a CD. The data on the CD itself is considered lossless as it is encoded in LPCM. You can “rip” or copy the data without losing any of it (using a lossless codec, either as raw or uncompressed PCM or WAV or compressed via FLAC or similar). That’s the point. No data is lost from lossless encoding. The term lossless does not refer to the production process. If the data on CDs were encoded in MP3, they would be lossy; there is always data lost when encoding to MP3. It has nothing to do with the “original” data.
Here are some Wikipedia article for easy reading. Please take the time to understand concepts before you comment on them.
https://en.wikipedia.org/wiki/Lossless_compression
https://en.wikipedia.org/wiki/Generation_loss